Summary of the articles of the week of November 3, 2024
Currently a Senior Staff Rendering Programmer at Santa Monica Studio. Worked on God of War Ragnarök and helped to create an amazing player experience.
Previously worked on the core graphics technology at EA (Frostbite) and Ubisoft Montreal (Dunia).
At Ubisoft Montreal, I was the Technical Lead for the next-generation graphics engine of Far Cry 6.
Master Game Technology, 2015
NHTV Breda
B.Eng International Game Architecture and Design, 2010
NHTV Breda
All articles covered in Graphics Programming are available in this database. The database is searchable by title, and each article has been tagged to make it easier to find items again.
Summary of the articles of the week of November 3, 2024
Summary of the articles of the week of October 27, 2024
Summary of the articles of the week of October 20, 2024
Summary of the articles of the week of October 13, 2024
Summary of the articles of the week of October 6, 2024